GDD Section: Concept/ Overview


The game I want to make is going to be a 2D pixel platformer. There is going to be a central mechanic that will be the main focus of the game. The player will have to understand as well as get used to the mechanic to progress through harder levels. Hopefully at least 5 short levels will be made. There is still much to be thought about though such as a name or even the central mechanic itself.  However, at least with this I have a foundation that I will be able to expand upon. 

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